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iOS and Android, shipped and kept alive

Mobile apps that survive the second year

You know your users and roughly what the app has to do. We design and build it for iOS and Android with the backend underneath, handle the store submission and the release, and set it up so whoever owns it in year two can keep shipping, which is where most mobile projects quietly fail.

Who it is for
Product owners who need an app and have to live with it afterwards
Bench
115+ engineers, averaging 15 years each
4 common questions, answered below ↓

Getting version one into the store is the part most teams plan for. Keeping it working through two OS releases, a certificate expiry, a store policy change and a team handover is harder, and it's where the cost actually lands.

What we build

  • iOS and Android, with a shared codebase where it suits the product and native where it does not
  • The backend and API underneath, rather than an app pointed at somebody else's problem
  • Offline behaviour and sync decided deliberately, because retrofitting it means rewriting the data layer
  • Push, deep links and the store submission process, including the parts that get rejected
  • Release management and staged rollout, so a bad build reaches a few hundred people rather than everyone
  • Certificate and provisioning ownership documented, because it expires while somebody is on holiday

FAQ

Mobile app development: common questions

Native or cross-platform?

Cross-platform for most business applications, native where the product depends on something the platform does specifically. It is a per-product decision rather than a house position, and anyone who answers it before hearing what the app does is telling you about themselves rather than about your project.

Do you handle App Store and Play Store submission?

Yes, including the rejections. First submissions get rejected for reasons that have nothing to do with code quality, and knowing which ones are coming is most of what makes a launch date real.

What about the backend?

We build it. An app is a client, and most of what determines whether it feels good is what it is talking to. Where you already have an API we will work with it and tell you plainly if it is the reason the app will feel slow.

What happens after launch?

Two OS releases a year, certificates that expire, and store policies that change. We can stay on a maintenance footing or hand over to your team with the provisioning, release process and decisions written down. The handover version only works if it is planned before launch rather than after.