iOS and Android, shipped and kept alive
Mobile apps that survive the second year
You know your users and roughly what the app has to do. We design and build it for iOS and Android with the backend underneath, handle the store submission and the release, and set it up so whoever owns it in year two can keep shipping, which is where most mobile projects quietly fail.
- Who it is for
- Product owners who need an app and have to live with it afterwards
- Bench
- 115+ engineers, averaging 15 years each
Getting version one into the store is the part most teams plan for. Keeping it working through two OS releases, a certificate expiry, a store policy change and a team handover is harder, and it's where the cost actually lands.
What we build
- iOS and Android, with a shared codebase where it suits the product and native where it does not
- The backend and API underneath, rather than an app pointed at somebody else's problem
- Offline behaviour and sync decided deliberately, because retrofitting it means rewriting the data layer
- Push, deep links and the store submission process, including the parts that get rejected
- Release management and staged rollout, so a bad build reaches a few hundred people rather than everyone
- Certificate and provisioning ownership documented, because it expires while somebody is on holiday
Clients we have done this for
Warehouse management
Funko
Funko consolidated its distribution into one Arizona warehouse and needed the system running it to keep up. Our engineers went on-site and sat with the warehouse and operations teams, extended the module Funko already had instead of starting over, and the warehouse doubled its operational efficiency.
Automotive / Fintech
iLending
iLending's new loan application had stalled with another developer, running late, over budget and short of features, while call center agents kept turning refinance leads into loans by hand. TechFabric's engineers picked the project up, reviewed what had been built, and rebuilt the app day to day alongside iLending's own developers, automating lead and loan officer assignment, rate sheets and stipulation documents. Manual errors dropped and new agents got productive faster.
FAQ
Mobile app development: common questions
Native or cross-platform?
Cross-platform for most business applications, native where the product depends on something the platform does specifically. It is a per-product decision rather than a house position, and anyone who answers it before hearing what the app does is telling you about themselves rather than about your project.
Do you handle App Store and Play Store submission?
Yes, including the rejections. First submissions get rejected for reasons that have nothing to do with code quality, and knowing which ones are coming is most of what makes a launch date real.
What about the backend?
We build it. An app is a client, and most of what determines whether it feels good is what it is talking to. Where you already have an API we will work with it and tell you plainly if it is the reason the app will feel slow.
What happens after launch?
Two OS releases a year, certificates that expire, and store policies that change. We can stay on a maintenance footing or hand over to your team with the provisioning, release process and decisions written down. The handover version only works if it is planned before launch rather than after.